Eu4 Army Template

Eu4 Army Template - Does the army actually need additional units to conform to the template? I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again. You can see cavalry tests on my profile. This is a big misunderstanding. Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. As for cavalry, they are very expensive and for most.

I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again. If it has too many units, it will just detach some to match the template. At tech 3, the ideal army does 20% more casualties. You can see cavalry tests on my profile. Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav.

Eu4 Army Template

Eu4 Army Template

So I wanted to created army from my army template and this is the best

So I wanted to created army from my army template and this is the best

Eu4 Army Army Military

Eu4 Army Army Military

Eu4 Army Template

Eu4 Army Template

EU4 Army Composition Guide Europa Universalis 4

EU4 Army Composition Guide Europa Universalis 4

Eu4 Army Template - If it has too many units, it will just detach some to match the template. As for cavalry, they are very expensive and for most. Basically it depends on the tech level and it's a zig zag pattern. This is a big misunderstanding. Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again.

Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. For a steppe nation you could do 5 infantry, 6 cav,. But the general idea for army composition is this: As for cavalry, they are very expensive and for most. After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width.

Hi There Fellow Eu4'Ers What Is The Optimal Compositions Of Armies Depending On Tech Level And Unit Groups.

At tech 3, the ideal army does 20% more casualties. If it actually builds new units, the. Does the army actually need additional units to conform to the template? I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again.

This Is A Big Misunderstanding.

For a steppe nation you could do 5 infantry, 6 cav,. Basically it depends on the tech level and it's a zig zag pattern. All you do is replace some of the infantry units in the template with cav. About army, till 1600s i use :

But The General Idea For Army Composition Is This:

As for cavalry, they are very expensive and for most. “optimal strategy” being winning battles, which is the only relevant topic when discussing army composition. Post tech 16, you fill out the backrow and start. You can see cavalry tests on my profile.

After Tech 16, However, It Is Seriously Recommended To Keep As Much Artillery Regiments As Your Current Army Width.

Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. If it has too many units, it will just detach some to match the template.